Within weeks of my arrival in China I hired a Chinese tutor to teach me the language twice a week, in hour-long classes. To select the right person I searched around, did some interviews and settled on a particular individual because he believed in teaching not only the language, but also focus some of our time on character development. There are many who disagree with doing any character work themselves because they are so complicated and unnecessary to speak Chinese or get around China.
Battlepillars has just been released for iOS and Android devices. There were many people on the Hitcents team that helped make this dream a reality, and they wanted to share a little bit about what that process looks like. Here’s the inside scoop about how Battlepillars was created.
As discussed previously, a physical office is required to receive a business license in China. Finding the perfect office to start with was an exhausting process that took weeks. The first thing we had to decide as a company was whether we want to rent an office that was ready to move in, or get space that would require some renovations and office furniture. If you’ve spent any time searching for rental office space in America you will know that it is traditionally quoted at USD per square foot per year. So if we want to know our monthly cost we have to divide that figure by 12 (months).
In the past, I have written about my experience of opening a business in China, and at this point I have learned a good deal about Chinese culture. Below I’ve outlined some different observations I’ve made during the process.
To continue with the China saga discussed in my previous blog posts, (Blog #1, Blog #2, Blog #3) it was time for Hitcents to register with the Chinese Government. Believe it or not, this is where things got even more complicated and time consuming.
August 20 2013- Shanghai China –Hitcents President Chris Mills had a splendid presentation at the 6th annual ChinaJoy - China Game Developers Conference (CGDC) on July 28, 2013. The theme of the presentation was "Designing for a Global Market- A Glance into the world of Game Development.” Mills shared the rapid growth and history of Hitcents with the audience, showed them Hitcents’ own game development and design process, and summarized the challenges and opportunities of breaking into the mobile game market.
In the last two blog posts I discussed the importance of location and some standard business operations. In this post I will be discussing the process of coming up with a Chinese name to register a company in China.
In my previous blog entry I laid out some of the obstacles and challenges when choosing to open a business in China. In this post I will get into some of the deeper details of opening a new Chinese-based company and things you should expect to deal with during the process.
Hitcents attended the 2013 International Comic Convention in sunny San Diego this past weekend. We attended to promote our newest game Battlepillars, coming this fall, at the Wired Café in the OMNI hotel . The Wired Café was an invite only, VIP lounge set up for press, celebrities and special guests to take a break from the Comic Con madness and check out some cool gadgets and activities.
When I first set out to explore the idea of opening an office in China I had zero experience with any foreign processes outside of The United States. I have opened several companies in the U.S. and the process is always simple, cheap, and straight forward since I am a U.S. citizen. I was single handedly given the task to explore the cost, processes, and challenges of starting a new business in China. This led me into a four-month exploration process of intense knowledge collection that opened my mind to a whole new world of business I hadn't previously known existed.