As a game developer or studio you may be considering expanding your market by looking into other emerging mobile territories across the globe. As I have personally taken on the challenge of expanding the Hitcents mobile distribution channels to the Chinese market I felt it might be helpful to give some pointers for others looking to do the same thing. Below is a list of five things to consider when you’re looking to expand your market:
As an owner of a small business that started with three employees and grew to over 50, (and writing the back end to a payroll software program), I’ve had to learn a lot about payroll taxes throughout the process. Starting a company in China required learning a whole new set of tax policies that were very foreign to me. You often hear about tax differences between countries, but going through the process on my own I was able to see the net differences between the United States and China.
Within weeks of my arrival in China I hired a Chinese tutor to teach me the language twice a week, in hour-long classes. To select the right person I searched around, did some interviews and settled on a particular individual because he believed in teaching not only the language, but also focus some of our time on character development. There are many who disagree with doing any character work themselves because they are so complicated and unnecessary to speak Chinese or get around China.
Battlepillars has just been released for iOS and Android devices. There were many people on the Hitcents team that helped make this dream a reality, and they wanted to share a little bit about what that process looks like. Here’s the inside scoop about how Battlepillars was created.
As discussed previously, a physical office is required to receive a business license in China. Finding the perfect office to start with was an exhausting process that took weeks. The first thing we had to decide as a company was whether we want to rent an office that was ready to move in, or get space that would require some renovations and office furniture. If you’ve spent any time searching for rental office space in America you will know that it is traditionally quoted at USD per square foot per year. So if we want to know our monthly cost we have to divide that figure by 12 (months).
In the past, I have written about my experience of opening a business in China, and at this point I have learned a good deal about Chinese culture. Below I’ve outlined some different observations I’ve made during the process.
To continue with the China saga discussed in my previous blog posts, (Blog #1, Blog #2, Blog #3) it was time for Hitcents to register with the Chinese Government. Believe it or not, this is where things got even more complicated and time consuming.
August 20 2013- Shanghai China –Hitcents President Chris Mills had a splendid presentation at the 6th annual ChinaJoy - China Game Developers Conference (CGDC) on July 28, 2013. The theme of the presentation was "Designing for a Global Market- A Glance into the world of Game Development.” Mills shared the rapid growth and history of Hitcents with the audience, showed them Hitcents’ own game development and design process, and summarized the challenges and opportunities of breaking into the mobile game market.
In the last two blog posts I discussed the importance of location and some standard business operations. In this post I will be discussing the process of coming up with a Chinese name to register a company in China.
In my previous blog entry I laid out some of the obstacles and challenges when choosing to open a business in China. In this post I will get into some of the deeper details of opening a new Chinese-based company and things you should expect to deal with during the process.